Armadyl God kill (5hours)

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$13.49

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Quick Overview

Equipment:Good armour and high combat level and Summoing level 68+

Armadyl God kill (5hours)

Details

Name: Kree'arra  
Race: Animal
Level: 580
Life points: 2550
Ratio: 0.44
Attack Type: Magic, Melee and Range
Aggressive?Yes Retreats?No Quest Monster?No Members?Yes Poisonous?No
Habitat: God Wars Dungeon - Armadyl's Eyrie; Boss Chamber
Drops:
  • Gold: 19500-21500
  • 100%: Bigbones, Feather(1-16)
  • Weapon: Adamant javelin(17), Dragon spear, Rune 2h sword, Rune battleaxe, Rune crossbow, Rune javelin(5), Rune spear, Rune sword, Steel dart(92)
  • Armour: Armadyl chainskirt, Armadyl chestplate, Armadyl helmet, Black d'hide body, Dragon med helm, Rune chainbody, Rune kiteshield, Rune platebody, Rune sq shield
  • Runes: Death rune(42,45), Law rune(43,45), Mind rune(594-601), Nature rune(64-67)
  • Ammo: Dragon bolts (e)(5-10), Rune arrow(42,100-105), Runite bolts(20-26), Steel arrow(148)
  • Misc: Armadyl hilt, Clue scroll(elite), Crystal key, Curved bone, Godsword shard 1, Godsword shard 2, Godsword shard 3, [Grimy herb](13)(noted), Long bone, Loop half of a key, Mushroom potato(3), Ranging potion (4)(3 sips)(3), Shield left half, Silver ore(100)(noted), Super defence (4)(3 sips)(3), Tooth half of a key, [Uncut gem]
  • Seeds: [Herb seed](3), Yew seed(1)
  • Charms: Blue charm(1), Crimson charm(1), Gold charm(1), Green charm(1)

Free to play drops are shown in white, members-only drops in this color, and unconfirmed drops in italic. Item groups are shown between [ and ].
Examine: Graceful avatar of Armadyl.
Notes: "Graceful avatar of Armadyl."

This is the boss of Armadyl's Eyrie (70 Ranged required) in the God Wars dungeon. To access this room, you must kill 40 monsters belonging to Armadyl's army in the dungeon.

Kree'arra is immune to poison. Its maximum hit using Range is over 600 (Reported 740!) LP, so Protect from Range, prayer potions and food are an absolute must! Kree'arra attacks with all three forms of combat, and can hit up to 500 LP with melee. Kree'arra only uses melee when not under attack, so it is often only a danger while soloing.